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 Post subject: Random room issue
PostPosted: Mon Jun 27, 2016 6:54 pm 
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Joined: Fri Jun 24, 2016 9:55 pm
Posts: 21
I know your rooms are rather randomly generated, but I walked into a room which really left me no choice but to die.
I was only able to move in a horizontal space, and my bombs had a 5 square reach...

See attached screenshot


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 Post subject: Re: Random room issue
PostPosted: Mon Jun 27, 2016 7:29 pm 
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Joined: Thu Jun 23, 2016 9:08 am
Posts: 51
sorry about that!
This is one of our top priority ones to fix.

As a side note, the rooms themselves are actually handcrafted and then assemble procedurally to constitute the level :)
There will be further improvements to the "procedural" feel eventually: for instance the enemies' position is now fixed but we'd like to randomize that a bit as well :)


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 Post subject: Re: Random room issue
PostPosted: Mon Jun 27, 2016 7:48 pm 
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Joined: Thu Jun 23, 2016 9:08 am
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Additional side note: since the screenshots don't really display well when posted full size, I advise to use a handy thingy like Puush http://puush.me/ it's super handy and generates a link to a screenshot, I use it every day at work/home :idea:


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 Post subject: Re: Random room issue
PostPosted: Mon Jun 27, 2016 8:18 pm 
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Joined: Fri Jun 24, 2016 9:55 pm
Posts: 21
Yeah sorry, these were even phone captures as I didn't wanna reach for my keyboard on my arcade :)


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 Post subject: Re: Random room issue
PostPosted: Mon Jun 27, 2016 10:08 pm 
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Joined: Thu Jun 23, 2016 9:08 am
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don't mention it, we're super grateful for the help :)


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 Post subject: Re: Random room issue
PostPosted: Thu Jun 30, 2016 2:23 pm 
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Joined: Wed Jun 29, 2016 9:21 pm
Posts: 3
I entered a room, but got stuck on one "square" by a corn thingy too, i could only place a bomb to break it, but i lost a heart in the process... Pretty annoying!


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 Post subject: Re: Random room issue
PostPosted: Fri Jul 01, 2016 5:13 pm 
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Joined: Thu Jun 23, 2016 9:08 am
Posts: 51
Noted!
The new build should mitigate things a bit (not yet completely though).


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