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PostPosted: Mon Aug 15, 2016 11:50 pm 
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Joined: Thu Jun 23, 2016 9:08 am
Posts: 51

Tons of next changes big and small and Multiplayer beta in this new update!
Check below for a full change log.

With this update part of the action happens on the Beta branch on which yu can test the 4-player multiplayer battles.

To opt-in on the Beta branch, follow these instructions:
  • go to your game list
  • right click on Bombslinger and select properties
  • on the properties windows, select the BETAS tab
  • from the drop down menu, select "beta - beta branch"
  • that's it! Bombslinger will update automagically!

We went for Beta first to allow for some testing before updating the main branch with it. We know it's an important feature but we're happy to focus on the single-player for a little while still.

This week we're leaving for Gamescom. Well be back in full production next week.

Enjoy this update and let us know what you think about it!

Change log:

Includes improvements from the Main branch.
Activate it from the Steam game properties, BETAS tab.
  • New 4-player local multiplayer battles with several game modes

  • new in-game music by Ashton Morris
  • fixed the lines between ground tiles visual glitch
  • improvements to the wheat in level 1 and 2
  • added a few items
  • added new rooms and rebalanced some
  • tweaked gold drop values on enemies
  • tweaked item prices in shops
  • fixed the UI whip sound volume destroying your ears
  • using the Colt now costs more spirit
  • fixed the jump item not allowing to jump over crates and bombs
  • fixed a bug where enemies would see the Bombslinger from far away
  • fixed the prospector's attack not pushing bombs
  • fixed El Skullo's attack not pushing bombs
  • made El Skullo boss a standard 3-hit boss
  • fixed the El Skullo's tendency to walk in circles
  • fixed a bug where some enemies would attack the Bombslinger in a shop
  • added a spirit refill item
  • bandits shoot faster now
  • the camouflage item is funkier (and not free anymore)
  • fire patches in the ranch levels are destroyed on collision now
  • added short invulnerability when hit to prevent being hit multiple times concurrently
  • fixed barrel types (on player items) sometimes being set incorrectly
  • tweaked prices, spirit consumption, items availability in shops
  • fixed various smaller bugs


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